Tuesday, 7 October 2014

Installing Stream on Linux (Ubuntu)

Been brushing up on Linux for a while now,  by that I mean I have been pushing it to the limit of my knowledge and painting my self in to a corner and having to reinstall.

Lucky only had to do this once and it was because I had ignored the warning of the people that had gone before.

But now I am left with a laptop that is running very well on Ubuntu 64bit (until the next time that I choose to ignore the warning signs) and has a good enough graphics card to play some games on.

As I am using Ubuntu, I hit it's GUI software installer and looked for Steam;  was a little surprised when it had the buy option and not just the install button; seeing as Steam is free and all.

Not in the mood to sign up to another software market just to get a free item, I turned to Bash and a CLI install.

Sudo apt-get install steam

And 10 minutes later Steam is installed and downloading it's updates.  Once it's finished it restarts and errors with "Missing libGL.so.1".  Doing a little research and it appears this is a common issue with Steam and 64bit Ubuntu.

The fixes on the forums all seem to agree that doing a symbolic link is the way to go but it did not sit right as even thou I love symbolic link they can very quickly become messy if not managed by the system or the user.

But I did see a single comment with a different method for fixing.  Which was:

Make or open
Sudo gedit /etc/ld.so.conf.d/steam.conf

Add next two lines to file:
/usr/lib32
/usr/lib/i386-linux-gnu/mesa

Then save and execute:
sudo ldconfig

Once done Steam should then start and you are ready to install any games you own on Linux.

I am surprised by the number of games Steam offers for Linux and if it was not for the one or two still locked to one platform; I would of removed windows fully from my home life.

Hopefully in time this will change and I can say good buy to Windows from my home.

Friday, 29 August 2014

Wiping the slate clean and other surfaces

Ok,  First off this is not a post about cleaning your slate or other surfaces; but is more about how I took an axe to my Eve account.

I have been feeling very blah about gaming for the last few months, some do peak my interest like the newer Alien game and The Evil Within; the latter being directed by Shinji Makami the creator of the Resident Evil series.

So I am looking forward to see how that one pans out.  its rumoured to be released around October this year.

But until then I have been going around in circles looking for something to keep my attention and with a week and bit off from work, my attention inevitable went back to Eve-Online.

My last experience was with the militia in a corp called T.R.I.A.D and if anyone is looking to get in to factional warfare I would suggest you look them up as they are a fun group to fly with.

Unfortunately real life got in the way and I drifted away and played less and less until I let my subscription run out.

When I return to any MMO / game after a long time of not playing I like to start again to bring my self up to speed with all the options and game-play, this could explain why I have never flown a battleship in Eve or got very far into the game.

But the one thing I have always done in Eve is with each new character I have transferred the belongings of the older one over before deleting.

This means that I never really had to put much effort in to anything as over the years I had collected enough ships, items and isk to keep my self comfortable with out any real effort.

I have always seen Eve as all about the challenge and risk of doing something, but with all the stuff I had collected there was nothing out of reach.  So I decided to delete it all without looking.

This was scary, infect I almost changed my mind a few times as the biomass clock was counting down.  

I know I have shot myself in the foot in a number of ways but its actually enjoyable building up from nothing and seeing it all unfold and once I am back up to a good stock pile and can hold my own in a dog fight I think I am going to rejoin the militia and hopefully T.R.I.A.D will have me back.

But until then I am going to do some wormhole driving and see what I can find.  More then likely death by bigger ship.

Friday, 22 August 2014

Eve Online taken down by DDOS

Eve Online has been taken offline this morning due to a DDOS attack which has lasted around 13 hours so far.

The last update by CCP on their twitter account for eve status is that it is back on-line.

I have always had an on and off relationship with Eve, its a game I want to play but I can never get in the right grove.  Tried PVP, mining and mission running but I never been able to find something that clicked.

So with me being off this week from work I decided to give it another go but this time start a fresh; and so I deleted everything; all the baggage I manage to collect from 10 something years of playing on and off and set off into the new world with gay abundance and nothing to my name but a starting ship and a new identity, also I have started using words like gay abundance which I am not sure how long that will last.

It was hard to delete it all as there was a lot of stuff and ships that I had collected over the years but if i am going to find my way in this sandbox then I needed to change something.

So this DDOS is more annoying as I am now all Eve focused and got time on my hands to put a good starting push in to the game and I am left looking at a login screen that can not connect.

A while back I did come across a map of DDOS attacks from the Norse Corporation which shows you DDOS attacks happening on a live map.  its oddly fun to watch.

Friday, 21 March 2014

DirectX 12, more power to the people

In a presentation yesterday at the Game Developers Conference by Microsoft, DirectX 12 was announced across the Windows 8 range (Xbox, Windows 8 phones, and Workstation) to reduce CPU usage by 50% while giving better controls of the video memory and GPU by a means of a thinner API and newer rendering features.

In the past DirectX acted as a go between for game developers to allow for smoother cross hardware development, meaning most of the hardware features could not be accessed and although the DirectX 11 API has seen some great boost in performance its still not as good as it could be.

Working with hardware vendors and game developers; the Microsoft team has spent the last 4 years working on getting the best from the new interface which from reading means cutting down the api and allow the developers to access the hardware direct.

What this should mean for games supporting DirectX 12 is that they should be less fluff getting in the way and games can be designed to fully exploit all the hardware features currently underutilised.

Even non DirectX 12 games / hardware should still receive benefits too with this leaner API but at the moment Microsoft have not confirmed if it will be available for Windows 7, but should be released in 2015 which means it may be time to upgrade once the games start running on this DirectX version next year if Windows 7 is not going to be supported.

Thursday, 20 March 2014

Alien: Isolation, Alone in the dark or dead on the floor

Being developed by The Creative Assembly and published by Sega, using a custom in-house engine.  It follows Amanda Ripley while she is looking in to the disappearance of her mother 15 years early.

The game is marked as a first person survival horror and from everything I have seen; its looking like its shaping up to be a very good game, but with every video I see and article I read; I look back at Aliens: Colonial Marines and I feel a chill of what could still happen with Alien: Isolation and how it could go so very wrong.

My hopes for this game is that they go for the less is more approach, hearing things moving and running around while in an empty building can creep you out and unnerve you a lot more then things just running at you and this is the balance they are going to have to strike and done well can set you up for some truly scary moments.

I remember playing AvP (1999) and being truly on edge listening to the motion sensor and when it goes off, darting from left to right looking for where the thing is; only to find out it was a crane above my head swinging.

Or Silent Hill 2 hearing a noise in the fog coming towards you and getting your self all worked up, to then find out it was nothing and after a while becoming indifferent to the sounds and relaxing to then run smack straight in to something that pulls your head off.

These are the marks of a good horror game, it should lull you in to a false sense of security and then bite your face off when you least expect it, the moments you think you are the safest should be the moments you are the most vulnerable.

Its a hard balance to strike, but once you get it right you end up with a game that people will never forget.



Wednesday, 19 March 2014

Simcity (2013) finally unplugged

Yesterday Maxis of EA took down the Simcity servers to finally roll out the offline mode we have been longing for since the game was released.

Coming out in March of last year and bugged with a myriad of issues relating to the game needing to be on-line all the time,  it spoilt what should of been a great entry to the market, to the point where EA give away other games in its catalogue to apologize for how bad it actually went.

When asked about why it was done this way it was explained that Simcity was designed to be a on line game where Maxis could explore the interactions between players / smaller cites while offloading some of the work for simulating the city to the cloud.

Unfortunately some players debunked the latter and explained how an offline mode was possible.

I did enjoy Simcity once it was working but never really got in to the multi-player side of things, Me and Monsoon built up a region together but mostly we just built up our own regions and set them to private so no one else could join, which sort of felt like going to a party and putting on head phones and ignoring everyone and I just drifted away from playing it.

Now that we have a true offline mode where I can be antisocial in private it will be something I will returning too and pottering about in.

EA have done a quick overview of the new offline mode, which outlines the ins and outs.




Monday, 17 March 2014

Hearthstone: A house of cards or a solid foundations

I have never been one for card games, I am a bad poker player and my attention span can just about manage a round of solitaire.  

Also a card game on PC just strikes me as wrong on some level, so when I saw Hearthstone by Blizzard, a card game played on the PC set in the Warcraft universe, I just hung my head and moved past it.

But Monsoon started playing as it was free and you get a mount in World of Warcraft if you win so many matches, But she does appear to be enjoying it and after a few days of listening to how much so, I finally related and installed it.

My first impressions are positive, as I am still playing the practise rounds to unlock all the decks; I have yet still to play against an actual person but the game plays out in a 1v1 turn based style were each person lays a given number of cards based on resource points which grow by one each round.

I was surprised how easy it was to pick up and play and after doing the starting rounds I had a good feel for the system and was ready to start unlocking the rest of the decks. With the customization of the decks and the ability destroy cards you do not wish and rebuild them in to something else, theirs a depth to the game that will keep me playing for a while.


At the moment the game has around 382 cards but Blizzard are planing to add more with expansion packs at a later date.

The game is fun and does not take its self too seriously and its worth installing and giving it a go even if you have never played a battle card game before.




Tuesday, 4 March 2014

Batman Arkham Knight available for pre order

Yesterday I talked about 2 of the rumours around the new the Batman Game and today it appears that one of them at least was right with the UK Game Store listing a new game called Batman: Arkham Knight available on the PS4, Xbox One, and the PC.

Unfortunately it appears that the link is not working at the moment.

But it lists the game as the final in the Arkham series where you can take to the roof tops and the streets using the Batmobile.

It appears to follow on from the storyline from Arkham City and see the Scarecrow making his return as he unites some of Gotham's most feared villains but no word on how Hush is involved or even if he is in the game at all.

With each Batman game Rocksteady has increased the size and scope of it and it appears this one will be no different; we will be exploring an entirely new area of the city with wider streets allowing for the Batmobile and the map will be far larger than its predecessor.


**Updated post as I just found the trailer as well**




Monday, 3 March 2014

Batman Rumours ahoy

The news / rumour on the internet is that the new Batman game could be announced as early as this week, with VG24/7 reporting that GameStop stores will be hanging a Batman banner today.

With a press-junket that been blocked until March, it adds more fuel to that fire that Rocksteady are getting ready to announce something.

T1 reported yesterday the Hush Facebook page has been updated with an image of Hush with a reference to his appearance in the last game as a side plot and that things are going to get more interesting this month.

This may hint at him making a return in the new game as the main villain or as another side plot.

We will need to see what happens this week to see if the rumours are true and if it is; will the actual game get released in October like its predecessors 

Sunday, 2 March 2014

Rambo: Last Blood, Ninja hugging fun time

Rambo: Last Blood is a flash game designed by Peter Javidpour of Naughty Dog and its already getting better reviews than the 2013 Rambo game.

Now Check it
out and show them ninjas who is the boss.

Saturday, 1 March 2014

Carmageddon: Reincarnation... makes a smashing return

Carmageddon came out in 1997 by Stainless Games and was censored in the UK for a while, released a few months before Grand Theft Auto it was the first game that I can remember whose aim was running people over and smashing cars to bit, I also think you could race other cars as well but that was the boring bit.

At the time it was released I was a 16 year old impressionable teenager; so my first thought when I read about this game was "I must play this" and my long term best friend Hishadow agreed with this sentiment.

We rushed over to his house and loaded the game up to find that it had been censored, so we powered up the modem and hit the internet to see if someone had a patch to uncensore it.

A few days later and a big phone bill, we had finally had done it and there were zimmer frames flying all over the place and eyeballs hitting the screen left, right, and centre.

Fast forward 17 years later and I am still enjoying violent computer games, it can be a great way to relax after a stressful day.

Stainless Games are still at it and near the end of this month they are releasing a newer Carmageddon game on steam with early access on the 25th of March 2014.

Not seen much about the game until it popped up on my news feed today, but from the tech demos its looking very good.


The game will hopefully will take a Saints Row approach and not bog the game down in moral overtones and just give us the tools to have mass carnage fun!

Friday, 28 February 2014

I'm Alive... I swear

So its been a while since my last post,  no really its been frelling ages since my last post but it was odd at first it was like I will update tomorrow, then the next day, then the next and then it got embarrassing.

Like all things embarrassing I quickly came up with tons of other stuff to do that did not involve updating my blog or looking at my self in mirrors or even acting like the internet was still a thing.

But I kept reading my friends blog and feeling the itch to return to post random stuff in to the world of the Internet.

A lot has happened since the last personal update, Monsoons college course is doing well and she has her interview for university soon so fingers crossed for that.  I can now bake bread and cake it seems and so far I have not had any major disasters...  Well there was that bread that came out like a brick and the cheesecake that had the grand canyon running through it but the cheesecake still tasted nice and the bread pulled the bin men's back out when he lifted it so everything worked out in the end.

I had a nice trip to the hospital as I had an pain in my stomach and the ambulance equipment said my heart was acting funky, now you must understand I did not call for an ambulance, I called the NHS hotline to see what pain killers would take the pain away quickly and it was them that called them in and started a nice chain of events that ended up with me being shirtless in a room full of women which ironically is how most of of my dreams start but the ending is very different.

After a lot of tests which again involved me in room full of women shirtless and me having my chest covered in a warm sticky gel; which is again how... never mind.

It turns out I have high blood pressure and gallstones; which is amazing if you think about my lifestyle, I work in IT, spend most of my time sitting, and I eat processed food, so have no idea how this has happened.

On a side note I am not sure if sarcasm transmits over the internet in text form well.

I am now also finding that I have a lot more time on my hands hands then I did previously, since Monsoon left her job at the company I work for I found myself having to catch the bus there and back each day which meant that my weekdays were spent just working  travelling to and from the office with very little time left for sleep and play.

But they have now opened an office in my city for sales guys to use and I have been allowed to work here 3 days a week which is great and gives me more time for gaming, playing with Bad Dog, and spending time with Monsoon.


Titanfall will not be 1080 on Xbox One, But PC is still good

Titanfall is due out in less then two weeks and Vince Zampella of Respawn confirms that the Xbox One version will not support 1080p with his twitter account.

I have never really been that bothered with 1080p sure the game looks nice but it has to stand on its game play more and its story then just if it looks nice.

Which is why I have been keeping a low profile with Titanfall as a game involving huge mech figthing robots is something that interests me greatly and I do not wish to be disappointed by it.

I do not wish the fantasy to come crashing down and my love of huge mech's to every be disrupted.

And this is why I have kept away from the beta but the people that have played it, have had nothing but good to say about it and this is now starting to get my interest more and rise my hopes.

Need to get Thief out of the way this weekend and then I may need to give this more attention.